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- MSNBC host Ed Schultz paid $252K by unions in 2012-2013
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- Billy Graham near death, ‘close to going home to be with the Lord’
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Saints Row IV: Commander in Chief Edition review (Zadzooks)
Superpowered chaos at its funniest and foulest
The president of the United States fights for humanity against an alien invasion in the addictively gratuitous third-person action game Saints Row IV: Commander in Chief Edition (Deep Silver and Volition Inc, rated Most Mature, $59.99).
The latest sequel to the popular Saints Row series acts like the sophomoric little brother of the mega-popular, open-world game franchise Grand Theft Auto as it turns a free-roaming adventure across a large city into a sci-fi B-movie film that now even grants superpowers to its main protagonist.
A player controls this leader of the Third Street Saints gang who is currently the U.S. president, but before our hero ever puts a searing hole in one of the bad guys’ noggins, a player can meticulously customize the commander in chief down to his (or even her) facial bones, hairstyle, eyebrows, skin tones, tattoos, body type and even face makeup.
I built a fellow who looks like a cross between Rob Zombie and Glenn Danzig and chose as the voice of the prez, the deeply disturbed Nolan North. Remember the actor and his potty-mouthed hilarity from the recent Deadpool game? Nuf said.
So after suiting him up in slick purple suit, applying some patriotic makeup, I made a few quick decisions (do I sign off on the cure for cancer or feed the world?), admired a few pole dancers in the West Wing and, the next thing I know, I am sitting behind a massive anti-aircraft gun blasting away at spaceships as a damn alien invasion screws the president’s life up.
My new buddy then gets sucked up into a virtual version of his favorite city Steelport, now controlled as a computer simulation built by the hostile extraterrestrials called the Zin.
Let me be clear before we proceed here. This is a very mature game loaded with unlimited violence and immature sexual themes while playing out like Seth MacFarlane providing a raunchy, R-rated parody of the “Matrix.”
I now control my hero as he unleashes his superpowered wrath against the minions of Zinyak (our Galactic Overload and Head Emperor Supreme of the Zin Empire) and tries to rescue friends and bring down the simulated world.
During the escapades, he moves between both faux-Steelport and a renegade spaceship controlled by his Cabinet.
Much like any open-word game, a player explores every part of the city without near any limits to find icons and begin missions to propel the plot or move around large mapped-out areas loaded with citizens walking around and chatting away. Vehicles move up and down up streets, and police officers and Zin are on patrol looking to attack troublemakers.
He can take part in secondary missions to gain cache (the game’s currency) or hack into stores to change appearance (I eventually wore a Uncle Sam outfit), buy ammo and weapons, or use warp doors to travel back to his spaceship.
With so much to do to decimate the plans of Zinyak and so little time before my wife screams at me to stop playing the game, it’s a good thing I get plenty of support.
Computer genius Kinzie Kensington is back and guides me to new objectives with her soothing voice. My vice president, actor Keith David as Keith David, is ready to pop down from the ship and help me battle the foes with a simple phone call. By the way, a second player can jump in for a co-operative round of alien butt kicking.
Of course, outrageous weapons, vehicles and superpowers play a key role in this president’s success.
© Copyright 2013 The Washington Times, LLC. Click here for reprint permission.
About the Author
A graduate of Northwestern University with a degree in communications, Joseph Szadkowski has written about popular culture for The Washington Times for the past 17 years. He covers video games, comic books, new media and technology.
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- Zadzooks: Star Wars: The Black Series, Luke Skywalker figure review
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