Locked in a tower lingering above a fantastical floating city, past electrical barricades and steel doors, is a curious young brunette woman in a long blue dress that's just a few shades darker than her big, expressive eyes. Her name is Elizabeth, and with an enterprising blend of art and technology, the creators of "BioShock Infinite" have aspirations that she'll be the most human-like character to ever appear in a video game.
Fans clamoring for the video game "BioShock Infinite," the highly anticipated spiritual successor to the landmark "BioShock," will have to wait a bit longer, but it should be worth the wait.
Take-Two has delayed the release of "BioShock Infinite," an eagerly awaited shooter game set in 1912.
Menacing alien machines descend on Earth, and amid all-out war, a soldier searches a building to find a frightened boy hiding in a vent.
Almost six years ago at the annual Electronic Entertainment Expo, Nintendo unveiled what would eventually become known as the Wii. But the Japanese gaming giant didn't show off the new console's distinctive motion-sensing capabilities until later that year at the Tokyo Game Show. Nintendo won't be such a tease at this year's E3.
Almost six years ago at the annual Electronic Entertainment Expo, Nintendo unveiled what would eventually become known as the Wii. But the Japanese gaming giant didn't show off the new console's distinctive motion-sensing capabilities until later that year at the Tokyo Game Show. Nintendo won't be such a tease at this year's E3.
The game studio behind the original "BioShock" is coming out with another follow-up to the award-winning, wildly popular 2007 horror shooter _ but not until 2012.