Zadzooks: Gears of War: Judgment review

Kilo Squad and Declassified Missions now star in popular sci-fi shooter

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The roughly three hour long event connects the Judgment story to the Gears trilogy while wrapping up some loose ends.

It plops us on Halvo Bay again, 24 hours before Marcus Fenix unleashes the Immulsion Cure. The foursome of C. Carmine, Paduk, Cole and Baird go looking for reinforcements but players find more traditional Gears of War game play.

Epic Games also tries to satisfy the multiplayer maniac with new options.

I’ll mention two of the five that I really enjoyed.

First, OverRun is a class-based (engineer, soldier, scout and medic) competition of five versus five, pitting COG soldiers versus Locust. That’s right, just like Beast mode (from Gears of War 3) with control of bad guys such as the medic like Kantos (scream to heal), an awesome Serapede, and the chance to scurry around as a too-cute Ticker. Cash upgrades during success in matches against the COG leads to using stronger Locust forces.

Action involves either protecting or attacking areas featuring generators and Emergence hole covers. Teammate coordination is key here, so break out the mics and headphones.

Next, I loved the enhanced Horde Mode now called Survival. Once again, like OverRun, protect areas against 10 waves of increasingly difficult Locust attacks.

So far, 2013 is shaping up as the year of the prequels with amazing efforts from Lara Croft in Tomb Raider and Kratos’ return in God of War: Ascension.

The bloody streak continues with Gears of War: Judgment. It may not break much new ground but delivers action-packed comfort fodder for fans of the franchise that loved being tossed into the dire straits of the Gears fantasy war universe.

Parental advice: The ESRB (Entertainment Software Rating Board), after watching Sofia Hendrick charge a pasty Locust Grenadier and use the blade of a Retro Lancer to skewer it like a living shish kabob decided to label this game “M” and that stands for mature — adults 17-years and older need only try to control a Gears of War: Judgment. So don’t let your 14–year-old convince you that “the Locust look like plastic action figures, and I’m just fighting against some really creepy monsters” The game rewards aggressive kills and delivers gratuitous content featuring heavy firepower with blood often spurting on the screen. I will mention a filter can be turned on to lessen the gore, but this is still a game loaded with graphic moments.

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